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║ GPU: AUTO DASHBOARD: LIVE CONCAT: INSTANT ║
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ffmpeg-render-pro
Parallel video rendering with live dashboard, GPU auto-detection, checkpoint system, and stream-copy concat. The most powerful free ffmpeg rendering toolkit.
Built by Beeswax Pat with Claude Code · Free and open source forever
Features
- Parallel rendering — Split frames across N worker threads, concat with zero re-encoding
- GPU auto-detection — Probes NVENC, VideoToolbox, AMF, VA-API, QSV with 1-frame validation
- Live dashboard — Auto-opens in your browser with per-worker progress, FPS chart, ETA
- Checkpoint system — 93% reduction in fast-forward overhead for long renders
- Color grading — 5 built-in presets (noir, warm, cool, cinematic, vintage) + custom filters
- Audio merge — Combine video + audio with loudness normalization, no video re-encode
- Deterministic output — Seeded RNG ensures parallel workers produce identical results to sequential
- MCP server — Model Context Protocol server with 6 tools, works with Claude Code, Claude Desktop, and any MCP client
- Cross-platform — Windows, macOS, Linux. Any GPU or CPU-only. Requires Node.js >= 18 + ffmpeg.
Requirements
- Node.js >= 18
- ffmpeg installed and on PATH
Quick Start
# Clone or install
git clone https://github.com/beeswaxpat/ffmpeg-render-pro.git
cd ffmpeg-render-pro
# Run the benchmark (5s test render, dashboard auto-opens)
node examples/render-test.js
# Run a longer test
node examples/render-test.js --duration=30
# YouTube Shorts format (vertical 1080x1920)
node examples/render-test.js --width=1080 --height=1920 --fps=30 --duration=60
# Check your GPU
node bin/ffmpeg-render-pro.js detect-gpu
# System info (workers, RAM, CPU)
node bin/ffmpeg-render-pro.js info
CLI
ffmpeg-render-pro detect-gpu # Probe hardware encoders
ffmpeg-render-pro info # Show system config
ffmpeg-render-pro render <worker.js> # Render with your worker script
ffmpeg-render-pro benchmark # Quick 5s test render
API
const {
renderParallel, // Core: parallel rendering engine
createEncoder, // Pipe raw frames to ffmpeg
detectGPU, // Cross-platform GPU detection
getConfig, // Auto-tune workers, codec selection
concatSegments, // Stream-copy segment joining
colorGrade, // Apply color grades (presets or custom)
mergeAudio, // Combine video + audio
startDashboard, // Live progress dashboard
saveCheckpoint, // Checkpoint serialization
loadCheckpoint, // Checkpoint restoration
} = require('ffmpeg-render-pro');
renderParallel(options)
The main entry point. Splits a render across workers, shows a live dashboard, and produces a final MP4.
await renderParallel({
workerScript: './my-worker.js', // Your frame generator
outputPath: './output.mp4',
width: 1920,
height: 1080,
fps: 60,
duration: 60, // seconds
title: 'My Render',
autoOpen: true, // auto-open dashboard in browser
});
Writing a Worker
Workers receive frame ranges via workerData and pipe raw BGRA frames to ffmpeg:
const { workerData, parentPort } = require('worker_threads');
const { spawn } = require('child_process');
const { width, height, fps, startFrame, endFrame, segmentPath, workerId } = workerData;
// Spawn ffmpeg encoder
const ffmpeg = spawn('ffmpeg', [
'-y', '-f', 'rawvideo', '-pixel_format', 'bgra',
'-video_size', `${width}x${height}`, '-framerate', String(fps),
'-i', 'pipe:0',
'-c:v', 'libx264', '-preset', 'fast', '-crf', '20',
'-pix_fmt', 'yuv420p', '-movflags', '+faststart',
segmentPath,
], { stdio: ['pipe', 'pipe', 'pipe'] });
const buffer = Buffer.alloc(width * height * 4);
for (let f = startFrame; f < endFrame; f++) {
// Fill buffer with your frame data (BGRA format)
renderMyFrame(f, buffer);
// Write with backpressure
const ok = ffmpeg.stdin.write(buffer);
if (!ok) await new Promise(r => ffmpeg.stdin.once('drain', r));
// Report progress
parentPort.postMessage({ type: 'progress', workerId, pct: ..., fps: ..., frame: ..., eta: ... });
}
ffmpeg.stdin.end();
ffmpeg.on('close', () => parentPort.postMessage({ type: 'done', workerId }));
See examples/basic-worker.js for a complete working example.
Modules
| Module | Purpose |
|---|---|
parallel-renderer | N-worker thread pool with progress tracking |
encoder | Raw frame pipe to ffmpeg with backpressure |
gpu-detect | Cross-platform hardware encoder discovery + validation |
config | Auto-tune workers based on resolution, RAM, CPU |
concat | Stream-copy segment joining (instant) |
color-grade | ffmpeg video filter presets + custom chains |
audio-merge | Video + audio merge with loudnorm support |
dashboard-server | Zero-dep HTTP server with auto-open browser |
progress | Per-worker terminal + JSON progress tracking |
checkpoint | State serialization for long renders |
Benchmarks
Run your own:
node examples/render-test.js --duration=5
node examples/render-test.js --duration=30
node examples/render-test.js --duration=60 --width=1080 --height=1920
MCP Server
ffmpeg-render-pro includes a Model Context Protocol (MCP) server with 6 tools. Works with Claude Code, Claude Desktop, and any MCP client.
Add to Claude Code
claude mcp add --transport stdio ffmpeg-render-pro -- npx -y ffmpeg-render-pro-mcp
# Or if installed locally:
claude mcp add --transport stdio ffmpeg-render-pro -- node /path/to/src/mcp-server.mjs
Add to Claude Desktop
Add to your claude_desktop_config.json:
{
"mcpServers": {
"ffmpeg-render-pro": {
"command": "node",
"args": ["/path/to/ffmpeg-render-pro/src/mcp-server.mjs"]
}
}
}
MCP Tools
| Tool | Description |
|---|---|
detect_gpu | Probe hardware encoders (NVENC, VideoToolbox, AMF, VA-API, QSV) |
system_info | Show CPU cores, RAM, recommended workers, ffmpeg version |
render_video | Parallel render with live dashboard |
color_grade | Apply presets (noir, warm, cool, cinematic, vintage) or custom filters |
merge_audio | Combine video + audio with loudness normalization |
concat_videos | Stream-copy join multiple videos (instant, no re-encode) |
Claude Code Skill
This repo includes a ready-to-use Claude Code skill. To install it, copy the skill folder into your Claude skills directory:
# macOS / Linux
cp -r .claude/skills/ffmpeg-render-pipeline ~/.claude/skills/
# Windows
xcopy .claude\skills\ffmpeg-render-pipeline %USERPROFILE%\.claude\skills\ffmpeg-render-pipeline\ /E /I
Once installed, Claude Code will automatically use the skill when you ask it to render video or audio with ffmpeg.
License
MIT