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ue-mcp

An MCP server that enables AI assistants to interact with Unreal Editor by managing the editor lifecycle and executing Python code via the remote execution protocol.

Tools
6
Updated
Jan 19, 2026

UE-MCP

MCP server for Unreal Editor interaction.

Overview

UE-MCP is a FastMCP-based MCP server that enables AI assistants to interact with Unreal Editor through the Python remote execution protocol.

Features

  • Project Isolation: Each MCP server instance is bound to a single UE5 project (auto-detected from working directory)
  • Managed Editor Lifecycle: Server manages the editor process and ensures cleanup on exit
  • Auto Configuration: Automatically configures Python plugin and remote execution settings
  • Remote Execution: Execute Python code in the editor via socket protocol

Installation

pip install -e .

Usage

Run the server from a UE5 project directory:

cd /path/to/your/ue5/project
ue-mcp

Or use with FastMCP:

fastmcp run ue_mcp.server:mcp

MCP Tools

  • editor.launch(additional_paths, wait, wait_timeout) - Launch Unreal Editor (synchronous by default)
  • editor.status() - Get editor status
  • editor.stop() - Stop the editor
  • editor.execute(code) - Execute Python code in the editor
  • editor.configure() - Check/fix project configuration
  • project.build(target, configuration, platform, clean, wait, verbose) - Build the UE5 project using UnrealBuildTool

Claude Code Configuration

Add to your .claude/settings.json:

{
  "mcpServers": {
    "ue-mcp": {
      "command": "ue-mcp"
    }
  }
}

Requirements

  • Python >= 3.10
  • Unreal Engine 5.x with Python plugin
  • FastMCP >= 2.0.0

License

MIT

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